Microsoft wants you to think of
Xbox One as more than a game machine. Still, if you're considering
buying one, you probably have one thing in mind: games.
What is the Xbox One?
If
you're a video-game aficionado, you know the answer: It's Microsoft's
latest game console, and it arrives in North America and Europe on
Friday. To gamers, Xbox means cutting-edge adventures such as "Halo" and
"Gears of War," and well as the brand that brought online competition
to the masses through Xbox Live.
But Microsoft wants you to think
of Xbox One as more than a game machine. You can use it to watch movies
on Netflix and Hulu Plus. You can hook it up to your cable box to watch
live TV. You can Skype your grandma and share family photos through the
SkyDrive storage service.
(Discloure: Microsoft publishes MSN News)
Still, if you're considering buying an Xbox One this week, you probably have one thing in mind: games.
The
Xbox One is a chunky black box that's a little larger than its
predecessor, the Xbox 360. It arrives with a respectable library of 22
titles, all sold separately. By and large, they look just as pretty as
their counterparts on Sony's PlayStation 4, which came out last week.
Both
the Xbox One and the PS4 are state-of-the-art game machines, and for
some, the difference will come down to price. At $500, the Xbox One
costs $100 more.
The most significant distinction between the two
is the re-engineered Kinect camera that's packaged with every Xbox. Like
the one for its Xbox 360 predecessor, it lets you use voice commands
and gestures to navigate on-screen menus and some apps, but it's much
more precise and responsive than before. On the PS4, a similar camera
sells for $60, but Sony's pitching it as an accessory rather than an
essential part of the experience.
Setting up the Xbox was easy.
You connect the Kinect to the Xbox and the Xbox to the TV. You sign in
or create a free Microsoft account, download some software updates and
calibrate the Kinect. Despite earlier threats that the console would
need to be always connected to the Internet, Microsoft now says constant
connection isn't necessary after the initial setup.
On-screen menus are simpler and less cluttered than the Xbox 360's.
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The
"Home" section is dominated by a large image of your most recently
opened game or app. Smaller icons show the four apps you used before
that. To the left is your user profile. To the right are links to
available games and Xbox Live recommendations.
The most innovative
button on the Home page is called "Snap." It lets you shift one app to
the upper right corner of the screen while using another app. For
example, I played "Forza Motorsport 5" on the main screen while a live
broadcast of a college football game ran in the Snap window. If the
gridiron action got interesting, I could quickly switch it to the main
display.
The other main sections of the user interface are "Pins,"
where you can arrange icons for your favorite apps, and "Store," where
you can buy new games, movies and music.
The entire interface can
be navigated by voice command with the Kinect. To watch live TV, for
example, you say, "Xbox, watch TV." To play a game like "Killer
Instinct," you say, "Xbox, go to 'Killer Instinct.'"
After a few
hours, I got pretty good at getting the machine to follow my orders. As a
longtime Xbox user, however, I still found it easier and more intuitive
to use the Xbox One's handheld controller, which looks and feels
similar to previous Xbox controllers.
You can also navigate the
on-screen menus using Xbox SmartGlass, a free app for iOS, Android or
Windows 8 devices, including Microsoft's Surface tablet. If you're in
the middle of a game, SmartGlass can display additional instructions or
the Achievements you've earned. It's far from essential, but it could be
interesting to see what developers do with that second screen.
The
Xbox One uses custom-designed chips from Advanced Micro Devices Inc. It
cannot play games for the Xbox 360, but Xbox One owners probably will
want only state-of-the-art titles anyway. After initially threatening a
digital-rights scheme that would have blocked games previously played on
other Xbox Ones, Microsoft reversed course and now says you'll be able
to buy, sell and trade used games as much as you want.
Microsoft
promises eight times the graphical performance of the Xbox 360. The
images in the games I tried are on par with the PS4's — as detailed and
realistic as anything yet produced by a living-room console.
"Forza
Motorsport 5," the latest auto racing simulator from Microsoft's Turn
10 Studios, takes full advantage of the Xbox One's graphic oomph. You
can see the attention to detail in every car. From the driver's seat,
you can read every instrument on the dashboard. The beauty extends to
the gorgeous environments, from the Bernese Alps to the streets of
Prague to famous racetracks like the Indianapolis Motor Speedway.
"Ryse:
Son of Rome," an original adventure from the German studio Crytek,
revels in the glory of ancient Athens. But gamers are more likely to be
stunned by its copious gore, as centurions hack and slash their way
through hordes of barbarian invaders.
"Ryse" tries to incorporate
voice commands as well. At times, you're expected to orally order your
legions to charge the enemy or block incoming attacks. But you can
accomplish the same things by pressing buttons, which I resorted to
after the troops ignored my shouts a few times.
And therein lies
the test for Microsoft's Kinect-centric strategy. I've been using the
Kinect to explore the Xbox One's menus — but when I'm immersed in a
game, it feels more like a gimmick.
However you decide to control
it, though, the Xbox One is a versatile, powerful machine that should be
able to deliver inventive high-definition games for a long time.
Between it and the PlayStation 4, the new generation of gaming is off to
a roaring start.